my portfolio

Gamedev Availability: ask; small projects only (working on multiple things rn)
Captioning Availability: available!

stuff you should know (click for details) i'm currently using godot 4 as my primary game engine of choice, but i also have some experience in clickteam fusion 2.5. i specialise in UI design, programming, closed captioning (aka subtitles), and similar stuff. i also do closed captioning for videos using subtitle edit.

if you want to contact me to work on your project, contact me on discord! be specific right off the bat -- tell me about your project and include information about what you'd like me to do, as well as any other relevant information, like project scope, my specific roles, and scalability. i work best in a collaborative environment -- i can't code your whole game for you, sorry.

i highly recommend having some familiarity with Git if you want me to work on your project! here's a Git tutorial for beginners. i use github desktop as my git GUI of choice.

stuff i currently use

Godot Icon Godot 4
GitHub Icon GitHub
Ren'Py Icon Ren'Py
Visual Studio Code Icon VS Code
(most coding)
Subtitle Edit Icon Subtitle Edit

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GAMEDEV

Five Nights at Sonic's: Remastered [UNOFFICIAL]

FNAS Remastered thumbnail. On a staticy background, a version of Sonic the Hedgehog with black-and-red eyes and wearing a top hat and bow tie is visible. To the left, text reads Five Nights at Sonic's REMASTERED.
Godot Icon Godot 4
GitHub Icon GitHub
Status: In development
Links: Game Jolt
Roles: Programming, UI Design, Captioning, Playtesting

I'm the secondary programmer, handling captions and a good amount of UI design.

Dead Hours at Fredbear's

Dead Hours at Fredbear's thumbnail. A yellow bear and yellow rabbit are on the right, both with hollow eyes. The bear is wearing a purple hat and bow tie and is holding a microphone; the rabbit is wearing a purple tie. The logo is visible to the left.
Godot Icon Godot 4
GitHub Icon GitHub
Status: In development
Links: Game Jolt
Roles: Programming, UI Design, etc.

I'm the project's current primary programmer, handing coding in basically everything, including UI, save logic, enemy AI (non-generative), and localisation support.

Treasure Island: Classic Remix

TICR thumbnail. In a dark, foresty area, a man stands upright next to a Mickey Mouse silhouette. A massive face looking like distant mountains is visible.
Godot Icon Godot 4
GitHub Icon GitHub
Status: Released (July 1st, 2026)
Links: Game Jolt
Roles: Programming, UI Design, Writing Assistance, Captioning

For the Clickteam demo (released August 2025): I handled UI, menus, and the creation of the demo. For the final Godot version (released July 2026): I did a large amount of coding, UI, a captioning system, and a point-and-click navigation system.

TRTF 2 - Tacoman Edition

TRTF 2 Tacoman Edition thumbnail. On a green and black gradient background, a stylised model of Freddy Fazbear is on the left, staring at us. To the right, the number 2 is visible in a digital clock font.
Clickteam Icon Clickteam Fusion 2.5
Status: Released (November 2025); v2.0 in dev
Links: Game Jolt
Roles: Programming, Captioning

I was brought on the team late in development to do captions for in-game calls, and similarly to 2R, I was allowed to do additional UI work.

The Return to Freddy's 2 - Reimagined

TRTF 2 Reimagined thumbnail. A silhouette of bear head with a top hat floats in a dark void with a yellow-and-purple logo next to it, reading 'THE RETURN TO FREDDY'S 2: REIMAGINED.
Clickteam Icon Clickteam Fusion 2.5
Status: Released (July 8th, 2025)
Links: Game Jolt
Roles: Programming, UI Design, Captioning

I was brought on the team late in development for captioning, but then I was able to overhaul large amounts of UI and code before release. I continued making quality-of-life updates for the game until v1.3.0.

CAPTIONING

Late night VRChat OMORI Shenanigans

Late night VRChat OMORI Shenanigans thumbnail. An extreme closeup of a VRChat model of Sunny from Omori, with text on the top reading 'i LOVE omori!'. A small, oddly-angled picture of Basil is visible in the corner.
Subtitle Edit Icon Subtitle Edit
Captions: English, Stylised
Links: YouTube

I created custom, stylised closed captions for this video because I thought it was funny. The creator of the video thought the captions were cool, asked to add them to the video itself, and now through various tests I can fairly reliably caption things by ear.

Ring of Thorns - DELTARUNE Animatic

Ring of Thorns Animatic thumbnail. A greyscale closeup of Kris and Noelle from DELTARUNE. Kris has a blank expression, staring intensely at Noelle, gripping her wrist tightly. Noelle is staring back in fear.
Subtitle Edit Icon Subtitle Edit
Captions: Japanese, Standard
Links: YouTube

I created Japanese captions for this animatic using the text from the official Japanese localisation of DELTARUNE Chapter 4. I don't actually speak Japanese, I just did it for fun lol